3 degrees of freedom, the three axes right-left, above-below, front-back on which you can see a 360 file. In this case you are stationary, often sitting, and looking around everywhere within photos and videos where you are passive but fully immersed.
As in 3 DoF but with the ability to move laterally, longitudinally and diagonally as well. In this case you are standing and moving while walking in a real space that you have predefined and imported into VR. These experiences, to provide absolute freedom, are based mostly on software reconstruction in CGI.
Allows you to see data, images, videos, files superimposed on your field of vision through apps in your smartphone or through specific glasses.
Is the process of having a digital twin of buildings, constructions, bridges and so on, and being able to manage all the information dynamically and in 3D.
It is the so-called “computer graphics” applied to the world of cinema and special effects, but also to the world of art and video games that are its highest expression since they are based precisely on software.
Decentralized organization based on an absence of hierarchy and “bottom-up” voting of members, with written and transparent rules, rests its economic part on Blockchain and smart contracts. Members are “partners,” thus true owners of shares, and not simply associates.
Typically based on Ethereum, are apps that offer specific solutions to different problems through the Blockchain.
A finance without banks, brokers, exchanges, based on Blockchain and smart contracts.
The digital twin is the perfect copy of an object. Often it is a replica of a car in all its parts, and this allows one to test its operation by subjecting “the object” to simulations of driving, use, or it could simply be a shoe that I can see in 3D and “try on.”
Like NFTs but with changing and therefore dynamic metadata. For example, NFTs linked to the value of a coin.
Purchases for one’s avatar, for example, in the case of games, clothes, accessories, weapons, even movements such as TikTok-style dances.
Transaction cost on Blockchain, based on the cost in electricity, of the minting process, of birth of an NFR. It is a dynamic cost based on the real-time traffic of that Blockchain.
are data that aggregate other data so that they have their own logical and structured organization when there are many of them and from different sources, in the manner of labels that serve to recognize and use them.
The process of “coining” an NFT on Blockchain.
Are the miners, the individuals who create, value and bring NFTs to market. According to some, they are the modern stockbrokers.
Like AR but with the opportunity to see and manipulate holograms, 3D objects, digital twins.
Serves to make money from royalties and trading in virtual worlds as well.
Is classic e-commerce where you go into a physical store to buy an equally physical product.
Video games where competition takes place between real people.
A type of algorithm that regulates the Blockchain by asking each user to prove possession of a certain amount of cryptocurrency.
Like PoS is an algorithm that governs the Blockchain, but differs from it because it is based on a hash algorithm that validates electronic transactions in fact, miners are paid according to the work they actually do.
Play to earn money or items to resell, to get tokens, tokens to spend in virtual worlds.
Purchases made in the real world that have a virtual extension.
Are the contracts, on blockchain platform, that regulate any elements and variables that are useful to define and regulate, to enhance commercial contracts and agreements, certificates of ownership, copyrights and so on.
NFT’s new economy based on the buying and selling of tokens.
The ability to try a digital copy of a real object on oneself, such as trying on a pair of glasses, a watch, make-up, hair, a pair of shoes, and so on.
Purchases in the Metaverse of totally physical goods, such as a McDonalds cheeseburger. I make the purchase by entering the restaurant I find in the Metaverse, but it arrives at my door as a classic Mobile app order.
Metaverse purchases of totally digital goods that often remain only in that platform, and in that specific experience or event.
Allows one to enter a digital dimension through the use of viewers. In this way, one can perfectly see other contexts, places and environments through 3D photos or videos shot with 360-degree techniques, or enter, walk and move through hyper-realistic environments created in computer graphics.
it is the recurring term for AR, MR and VR together.